Introspectre
Spider Den
Introspectre is a horror-action game where detective Mason Myers must venture into the minds of victims paralyzed in their own fears. I Created the initial concept and worked as the creative designer for this game as well as a 3D modeler and environment designer. It was through this project that I learned how to plan and work with a team to create references for an environment when designing a bigger game.
Haunted Forest
Detailed an environment created in unreal engine that showcasing a haunted forest environment using the landscape tool and manipulating the lighting using lumen in Unreal engine. Challenges I faced include manipulating the light to my specific vision but by manipulating the lighting temperature and the positioning of the camera within the scene. It was through this project that I learned how to design an environment and learn how to how use lighting properly in unreal engine to fulfill my designs.