Chaos Kingdoms

In this steampunk action-adventure game, you play as William Hyde, a contract killer who eventually discovers the deep revelation of about the reasoning behind the specific targets he pursues. This game was developed by myself in Unreal engine 4 with the main character created in Character Creator 3. It was through this project that I understood the general pipeline and workflow in creating a game from start to finish.

A Rift in the Mist

When a mysterious fog descends upon the city of Spokane, Washington, it is up to Marshal Jones to put a stop the science experiment gone wrong, all while fending off the monsters that come from it. The game was developed by myself in Unreal engine 5. My main takeaway from this game was how to manipulate the post process volume to create a specific tone with unreal engine.